Elder

Elder Stats
Health Points: 350

Energy Points: 50

Attack Damage: 11

Attack Range: 5

Attack Speed: 1.25

Armor: 0

Abilities
Mana Meld [Passive]: Gain 20% of inflicted weapon damage as energy over 5 seconds.

Upgrades:

[Cost: 500 SP]: [0/4]: Increases damage to energy conversion rate by 20%.

Mana Wave [Cost: 1000 SP]: Sends forward a wave of condensed mana inflicting 90 damage and briefly slowing affected enemies.

Upgrades:

[Cost: 500 SP] [0/1]: Adds additional ability charge.

[Cost: 600 SP]: [0/1]: Affected enemies are immobilized for 3.5 sec.

[Cost: 1200 SP]: [0/1]: Affected enemies are revealed and suffer additional 90 damage over 5 seconds. Effect does not stack.

Mana Familiar [Cost: 1000 SP]: Summons a familiar to aid Elder in battle. Familiar has 350 life and attacks enemies for 36 damage.

Upgrades:

[Cost: 500 SP]: [0/5]: Increase base damage of Mana Drakes by 10. (Mana phantasm Mana Drakes also benefit from this upgrade).

[Cost: 900 SP]: [0/2]: Increase familiar control limit by 1.

[Cost: 1200 SP]: [0/1]: On death familiar releases a mana vortex that pulls nearby enemies towards it (heroic units are slowed down instead).

Mana Bomb [Cost: 1200 SP]: Infuse target with mana. Target's death will trigger an explosion dealing 25 + 25% of its max life as damage to up to 6 nearby enemies in a radius of 4.

Upgrades:

[Cost: 500 SP]: [0/3]: Increase target amount by 2.

[Cost: 850 SP]: [0/1]: Increases detonation spread radius by 3.

[Cost: 1250 SP]: [0/4]: Increase charge amount by 1.

Mana Shield [Cost: 1200 SP]: Negates incoming damage at the cost of energy at a rate of 5 damage per 1 energy. Additionally protects Elder from hostile magic effects.

Upgrades:

[Cost: 750 SP]: [0/4]: Increases maximum amount of attacks per second that mana shield can absorb before breaking by 2.

[Cost: 500 SP]: [0/1]: Melee attackers are inflicted 20 (base) damage.

[Cost: 1000 SP]: [0/1]: Reduces incoming magic damage by 50%.

Mana Phantasm [Cost: 2000 SP]: Creates a mana simulacrum of target unit to fight by Elder's side. Reserves charges to sustain phantasm.

Upgrades:

[Cost: 1000 SP]: [0/1]: Grants Mana Phantasms 50% damage reduction.

[Cost: 1000 SP]: [0/1]: Grants Mana Phantasms 50% chance to negate incoming damage.

[Cost: 1250 SP]: [0/1]: Increase damage % of summoned units by amount equal to Elder's intelligence.

[Cost: 1500 SP]: [0/2]: Increases phantasm charge max limit by additional 125.